

#DOLPHIN GECKOS BOOT.ELF MOD#
This Mod Pack Includes: *New Character Skins *New Stage Textures *Random Stage Texture Loader over Final Destination (4 textures), Battlefield (4 textures), and Smashville (20 textures) *Banned Stages Modified for Competitive Play *Custom Music *Default Settings (3 stock 8 min) *Save Replays Longer Than 3 minutes *Save over 1000 Replays *Tags Visible in Replays *Colored Shields *Decay in Training Mode *Custom HUD + Custom Timer *Input Delay removed *No Tripping *Wiimmfi Installed *Nintendo Gamecube Adapter Support for Wii U version (I did not create any of the mods in this pack, I only compiled them. What steps will reproduce the problem Have Project M in a virtual SD card Set everything up in Dolphin Run boot. Changelist: Default Resolution set to Native, Mouse auto-hid while in fullscreen mode, Audio volume increased, Items set to Off and None to prevent D3/Peach items spawn. When using the SD card method (boot.elf and all of that), Dolphin throws up 'Invalid read from 0x0000000c, PC 0x80e4ee9c' The game still boots, but the music is messed up like Gecko hooked wrong.

It's recommended for everyone to redownload. The Dolphin downloads have been updated for improved stability. Under Graphics, set Back End to Direct 3D11. Set your Wii nand root to Dolphin -> User -> Wii, and set the SD card path to Dolphin -> User -> Wii -> SD.raw. Set the folder where your Brawl ISO is as your Default ISO. The Gecko boot.elf filepath is User -> Wii -> Gecko -> Gecko -> HBC -> Gecko. Go to Config -> Paths and add the Gecko boot.elf to the ISO directory. Vanilla Tourney and Aesthetic Versions now available for Dolphin, Wii, and Wii U! Wii and Wii U versions come with Wiimmfi installed, Wii U version has Gamecube Controller Adapter support. No Tripping and Input Delay removed along with other QOL fixes! All banned stages have been tweaked into Omega, Battlefield, Smashville and hazardless Pokemon Stadium variants but retain the stage's background. New 2022 Update for Brawl Competitive Expansion.
